![]() He also serves as the Editor-In-Chief of DiGRA’s flagship journal Transactions of the Digital Games Research Association (ToDiGRA). In 2016, he was honored as a Distinguished Scholar by the Digital Games Research Association (DiGRA) for his contributions to the field of game research. He wrote Ludoliteracy (2010) and edited The Videogame Ethics Reader (2012). Zagal is an Associate Professor with the University of Utah’s Entertainment Arts & Engineering program. ![]() He holds a PhD in media studies from Hamburg University. He is founder and organizer of the Gamification Research Network and co-editor of The Gameful World (MIT Press, 2015), a book about the ludification of culture. He has been an RPG player and designer for more than 20 years and has published ethnographic portraits of the German pen-and-paper RPG subculture. Sebastian Deterding is a Reader at the Digital Creativity Labs at the University of York (York, UK). Jessica Hammer, Whitney Beltran, Jonathan Walton, and Moyra Turkington Karen Schrier, Evan Torner, and Jessica HammerĢ1 Role-Playing Games as Subculture and FandomĮsther MacCallum-Stewart and Aaron TrammellĢ2 Immersion and Shared Imagination in Role-Playing GamesĢ3 Players and Their Characters in Role-Playing GamesĢ6 Representation and Discrimination in Role-Playing GamesĢ7 Power and Control in Role-Playing Games Jessica Hammer, Alexandra To, Karen Schrier, Sarah Lynne Bowman, and Geoff Kaufmanġ7 Science and Technology Studies and Role-Playing Gamesġ9 Communication Research and Role-Playing Games Patrick Williams, David Kirschner, Nicolas Mizer, and Sebastian Deterdingġ4 Literary Studies and Role-Playing Games Simkins, Sebastian Deterding, David Meldman, and Amanda Brown Simkinsĩ The Impact of Role-playing Games on CultureĮsther MacCallum-Stewart, Jaakko Stenros, and Staffan Björkġ0 RPG Theorizing by Designers and Playersġ1 Performance Studies and Role-Playing Games Mark Chen, Riley Leary, Jon Peterson, and David W. Simkins, Jaakko Stenros, and Ian SturrockĦ Single-Player Computer Role-Playing Gamesĭouglas Schules, Jon Peterson, and Martin Picard ![]() Tuomas Harviainen, Rafael Bienia, Simon Brind, Michael Hitchens, Yaraslau I. White, Jonne Arjoranta, Michael Hitchens, Jon Peterson, Evan Torner, and Jonathan Walton Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.ġ The Many Faces of Role-Playing Game Studies Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. ![]() Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. ![]()
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